National Repository of Grey Literature 6 records found  Search took 0.00 seconds. 
Audio codecs and their perceptual quality evaluation
Hudec, Andrej ; Schimmel, Jiří (referee) ; Rajmic, Pavel (advisor)
The bachelor thesis deals with audio codecs and tests to evaluate their listening quality. The thesis offers a description of the properties of human hearing, a brief introduction to the issues of audio coding, types of audio data compression and listening tests. The bachelor thesis also contains a theoretical description of the coding processes of selected audio codecs, evaluation of measuring their computational complexity and evaluation of listening quality of each of them using listening tests. HTML, CSS, Javascript and Python programming languages were used to implement the listening test environment. The audio files examined in the listening tests were obtained using the FFmpeg library.
Audio and video streaming using real-time protocol
Křenek, Tomáš ; Schimmel, Jiří (referee) ; Burget, Radim (advisor)
This diploma thesis focus on transmiting multimedia over computer network. There are detailed informations about protocols RTP and RTPC in a first part because a transmition over a network is realized by using these protocols. Some basic multimedia terms, FFmpeg codecs and SDL library are described in next chapters. A multimedia player using FFmpeg and SDL is implemented in a second part of thesis. The player is console application and it has basic user interface. The player reproduces video and audio from a given file. RTP communication is described in next chapters of the second part. RTP server and client are implemented there too. They are console aplications and they use data coded by Theora or Vorbis. There are summarized results in a conclusion.
Streaming of compressed multimedia content
Tesař, Pavel ; Číka, Petr (referee) ; Müller, Jakub (advisor)
The topic of the master's thesis is about transmission of multimedia via network with help of compression’s algorithm used in codec MPEG-4 part 10 and Real Time Protocol (RTP). First part of this master thesis will be familiarization with basic terms about multimedia. It will be queried about techniques of compression axioms for audio and video, justification for necessary use of compression in transmitting multimedia via network. Also, here will be subscribed principles and properties of Real Time Protocol, which was designed for multimedia stream. From the start, competent codec for implementation of two applications (client, server) with read raw video and audio data, will choose the following : compression with help of codec Theora (Vorbis), transfer via network in RTP packets, decode and play at visual form for end user. Complete subscription of implementation for both applications written in programming languages C/C++ and Java, will be certain. The basic overview about this problematic experience with implementation, which were here concluded, are the reasons for reading this master thesis.
Audio codecs and their perceptual quality evaluation
Hudec, Andrej ; Schimmel, Jiří (referee) ; Rajmic, Pavel (advisor)
The bachelor thesis deals with audio codecs and tests to evaluate their listening quality. The thesis offers a description of the properties of human hearing, a brief introduction to the issues of audio coding, types of audio data compression and listening tests. The bachelor thesis also contains a theoretical description of the coding processes of selected audio codecs, evaluation of measuring their computational complexity and evaluation of listening quality of each of them using listening tests. HTML, CSS, Javascript and Python programming languages were used to implement the listening test environment. The audio files examined in the listening tests were obtained using the FFmpeg library.
Audio and video streaming using real-time protocol
Křenek, Tomáš ; Schimmel, Jiří (referee) ; Burget, Radim (advisor)
This diploma thesis focus on transmiting multimedia over computer network. There are detailed informations about protocols RTP and RTPC in a first part because a transmition over a network is realized by using these protocols. Some basic multimedia terms, FFmpeg codecs and SDL library are described in next chapters. A multimedia player using FFmpeg and SDL is implemented in a second part of thesis. The player is console application and it has basic user interface. The player reproduces video and audio from a given file. RTP communication is described in next chapters of the second part. RTP server and client are implemented there too. They are console aplications and they use data coded by Theora or Vorbis. There are summarized results in a conclusion.
Streaming of compressed multimedia content
Tesař, Pavel ; Číka, Petr (referee) ; Müller, Jakub (advisor)
The topic of the master's thesis is about transmission of multimedia via network with help of compression’s algorithm used in codec MPEG-4 part 10 and Real Time Protocol (RTP). First part of this master thesis will be familiarization with basic terms about multimedia. It will be queried about techniques of compression axioms for audio and video, justification for necessary use of compression in transmitting multimedia via network. Also, here will be subscribed principles and properties of Real Time Protocol, which was designed for multimedia stream. From the start, competent codec for implementation of two applications (client, server) with read raw video and audio data, will choose the following : compression with help of codec Theora (Vorbis), transfer via network in RTP packets, decode and play at visual form for end user. Complete subscription of implementation for both applications written in programming languages C/C++ and Java, will be certain. The basic overview about this problematic experience with implementation, which were here concluded, are the reasons for reading this master thesis.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.